Larian Studios confirma que não usará IA generativa para arte conceitual do novo RPG Divinity, focando em originalidade e transparência para os jogadores.
Browsing: Games
Manor Lords publisher Hooded Horse refuses to work with studios using generative AI, citing concerns over asset quality and integrity in game production.
Peak co-creator Nick Kaman highlights shrinking opportunities for indie game developers, despite a strong player base and potential for new hits.
Clair Obscur: Expedition 33 and Ghost of Yōtei lead the 29th Annual DICE Awards nominations with eight nods each, including Game of the Year.
Daniel Knight’s Kinetic Games unveils Kinetic Publishing, a new venture dedicated to championing creativity and supporting indie game developers globally.
CWA Canada pledges to pursue all legal avenues to protect unionized Ubisoft Halifax staff following the studio’s abrupt closure, raising questions about the timing.
The studio behind Monument Valley, Ustwo, announces a strategic shift to become a ‘PC first’ studio, seeking direct engagement and overcoming perception challenges.
Gaming chat platform Discord is reportedly moving closer to a public listing, making a confidential IPO filing and engaging with major banks.
The IWGB has sought interim relief for 31 employees dismissed by Rockstar Games, sparking a legal battle over worker rights and corporate confidentiality.
Indie title Shape of Dreams has officially surpassed one million units sold, marking a significant milestone for its developer and highlighting the vibrant independent gaming market.
Neowiz actively explores AI automation for routine operational tasks, boosting publishing productivity and freeing creative teams for core strategies.
Former Assassin’s Creed director Alexandre Amancio reveals critical insights into the crisis facing AAA game development, proposing solutions like smaller teams and a shift from metric-driven production.











